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Smash ultimate frame data changes from ssb4
Smash ultimate frame data changes from ssb4





smash ultimate frame data changes from ssb4

It does not combo into anything or cross up shields, so its main application is as a quick burst option. Sheik's dash attack comes out very quick, making it good for a quick whiff punish. Sheik's jab is extremely fast, making this move great for a get-off-me tool on the ground, as well as a good combo finisher. ・High fall speed makes it hard for her to escape combos ・Struggles to take stocks apart from edgeguarding ・Excellent recovery capabilities (Down Special, Up B) ・Very good at edgeguarding (Down Special, Nair, Bair, and Fair) ・Good projectile in her needles (Neutral B) See Our Tier List Here! Sheik's Strengths and Weaknesses Strengths She has very few moves that are good for KO'ing while on the stage, so Sheik players will need to devote a lot of time and practice into getting her confirms down. She can also struggle to finish out stocks when she cannot land a confirm. On the other hand, her moves generally deal very little damage, making her feel a bit less rewarding than other characters. Sheik's excellent frame data and speed allow her to attack her opponents and gain follow ups, and she can use moves such as Down Special, Back Aerial, and Neutral Aerial while offstage to finish off her opponents. Sheik's strengths in Smash Ultimate lie in her ability to move quickly, and easily gain an advantage in neutral. Excellent mobility and edgeguard capability







Smash ultimate frame data changes from ssb4